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Safi Creations Limited

Unreal Engine VR Experience Developer

Safi Creations Limited

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Job Summary

We are looking for a highly skilled Unreal Engine VR Experience Developer to design, build, and deploy fully interactive, high-fidelity virtual reality experiences from concept to final delivery. This role owns the entire VR content pipeline inside Unreal Engine — from importing 3D assets to creating immersive environments, interactions, performance optimization, and VR deployment across modern headsets. The ideal candidate is both technical and creative, comfortable working independently, and capable of transforming complex 3D scenes into smooth, engaging VR experiences.

Job Description/Requirements


Key Responsibilities

VR Development & Interaction

Build complete VR experiences using Unreal Engine 5 (Blueprints and/or C++)

Implement VR locomotion systems (teleportation, smooth movement, snap turn, free movement)

Create interactive elements (doors, UI panels, hotspots, object interaction)

Design intuitive user interactions optimized for VR comfort

Environment & Scene Integration

Import, organize, and optimize 3D assets (FBX, GLB, OBJ)

Set up collision, physics, and navigation systems

Assemble large, complex scenes while maintaining performance

Implement lighting systems using Lumen or baked lighting workflows

Performance & Optimization

Optimize scenes for high frame rates on VR headsets (72–120 FPS)

Reduce draw calls, polygon counts, and texture memory usage

Use Nanite, LODs, instancing, occlusion culling, and texture streaming effectively

Profile performance using Unreal’s debugging and VR performance tools

VR Platform Deployment

Package and deploy VR applications for:

Standalone VR headsets (Meta Quest series)

PC-VR (SteamVR / OpenXR)

Configure input mappings and platform-specific performance settings

Troubleshoot build, packaging, and runtime issues

Polish & Quality Control

Ensure visual consistency and high production quality

Test for motion comfort and usability

Fix lighting, collision, interaction, and performance issues

Prepare final builds and installation documentation

 

Required Skills & Experience

Core Requirements

Strong proficiency in Unreal Engine 5

Proven experience building fully interactive VR applications

Deep understanding of VR performance optimization

Solid knowledge of Blueprints (C++ a plus)

Experience with OpenXR, Meta Quest, or SteamVR pipelines

Strong understanding of 3D concepts (lighting, materials, shaders, LODs, UVs)


Technical Skills

VR locomotion systems and comfort best practices

Lighting workflows (Lumen, baked lighting, lightmaps)

Asset optimization and memory management

Familiarity with Nanite and modern UE5 rendering features

Version control (Git, Perforce, or similar)

 

Nice-to-Have Skills

Experience with Blender, Maya, or 3ds Max

Experience creating UI in UMG

Basic C++ knowledge for Unreal Engine

Experience building for mobile VR (Android-based headsets)

Understanding of spatial audio for VR

 

What Success Looks Like

You can independently deliver a complete VR experience from start to finish

Large, complex scenes run smoothly on target headsets

Interactions feel natural and intuitive

Final builds are stable, polished, and production-ready

 

Who This Role Is For

Senior Unreal Engine developers

VR/XR specialists

Technical artists with strong Unreal Engine skills

Game developers transitioning into VR experiences

 

Employment Type

Full-time / Contract / Project-based (flexible)

 

How to Apply

Applicants should provide:

Portfolio or demo videos of VR projects built in Unreal Engine

Short description of their role in each project

(Optional) Downloadable VR builds or GitHub links

 

 

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